Rockstar Games: Difference between revisions
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| logo = Rockstar Games Logo.svg |
| logo = Rockstar Games Logo.svg |
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| type = Subsidiary |
| type = Subsidiary |
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| industry = |
| industry = Video games |
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| predecessor = BMG Interactive |
| predecessor = BMG Interactive |
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| founded = |
| founded = December 1998, 22 Years Ago |
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| founders = {{Unbulleted list|Terry Donovan|Gary Foreman| |
| founders = {{Unbulleted list|Terry Donovan|Gary Foreman|Dan Houser|Sam Houser|Jamie King}} |
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| hq_location_city = |
| hq_location_city = New York City |
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| hq_location_country = US |
| hq_location_country = US |
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| key_people = {{Unbulleted list|Sam Houser (president)|Jennifer Kolbe (vice president)<ref>{{cite web |url=https://gamerant.com/rockstar-games-gender-pay-gap-improvements/ |title=Rockstar Games Improves Its Gender Pay Gap Issues |last=McPhillips |first=Andrew |work=Game Rant |publisher=Valnet |date=April 6, 2022 |accessdate=April 9, 2022 |archiveurl=https://web.archive.org/web/20220407161540/https://gamerant.com/rockstar-games-gender-pay-gap-improvements/ |archivedate=April 7, 2022 |url-status=live }}</ref>}} |
| key_people = {{Unbulleted list|Sam Houser (president)|Jennifer Kolbe (vice president)<ref>{{cite web |url=https://gamerant.com/rockstar-games-gender-pay-gap-improvements/ |title=Rockstar Games Improves Its Gender Pay Gap Issues |last=McPhillips |first=Andrew |work=Game Rant |publisher=Valnet |date=April 6, 2022 |accessdate=April 9, 2022 |archiveurl=https://web.archive.org/web/20220407161540/https://gamerant.com/rockstar-games-gender-pay-gap-improvements/ |archivedate=April 7, 2022 |url-status=live }}</ref>}} |
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'''Rockstar Games, Inc.''' is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of |
'''Rockstar Games, Inc.''' is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Founding members of the company were Terry Donovan, Gary Foreman, Dan and Sam Houser, and Jamie King, who worked for Take-Two at the time, and of which the Houser brothers were previously executives at BMG Interactive. Sam Houser heads the studio as president.<ref name="vulture">{{cite web |url=http://www.vulture.com/2018/10/the-making-of-rockstar-games-red-dead-redemption-2.html |title=How the West Was Digitized: The making of Rockstar Games' ''Red Dead Redemption 2'' |first=Harold |last=Goldberg |date=October 14, 2018 |website=[[Vulture (website)|Vulture]] |access-date=October 16, 2018 |archive-url=https://web.archive.org/web/20181017150109/http://www.vulture.com/2018/10/the-making-of-rockstar-games-red-dead-redemption-2.html |archive-date=October 17, 2018 |url-status=live}}</ref> |
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Since 1999, several companies acquired by or established under Take-Two have become part of Rockstar Games, such as [[Rockstar Canada]] (later renamed Rockstar Toronto) becoming the first one in 1999, and [[Rockstar Dundee]] the most recent in 2020. All companies organized under Rockstar Games bear the "Rockstar" name and logo. In this context, Rockstar Games is sometimes also referred to as Rockstar New York, Rockstar NY or Rockstar NYC. Rockstar Games also sports a motion capture studio in Bethpage, New York.<ref name="vulture" /> |
Since 1999, several companies acquired by or established under Take-Two have become part of Rockstar Games, such as [[Rockstar Canada]] (later renamed Rockstar Toronto) becoming the first one in 1999, and [[Rockstar Dundee]] the most recent in 2020. All companies organized under Rockstar Games bear the "Rockstar" name and logo. In this context, Rockstar Games is sometimes also referred to as Rockstar New York, Rockstar NY or Rockstar NYC. Rockstar Games also sports a motion capture studio in Bethpage, New York.<ref name="vulture" /> |